[{"version":"v2.2.0.1","changelog":"- Fixed bug where actions from other players counted against the AFK time\r\n\r\n**Full Changelog**: https://github.com/Senither/Auto-Multimode/compare/v2.2.0.0...v2.2.0.1","created_at":"2026-05-02T20:45:09Z"},{"version":"v2.2.0.0","changelog":"- Update to support patch 7.5\r\n\r\n**Full Changelog**: https://github.com/Senither/Auto-Multimode/compare/v2.1.0.0...v2.2.0.0","created_at":"2026-04-29T21:29:42Z"},{"version":"v2.1.0.0","changelog":"This updates adds additional activity trackers for the following:\r\n\r\n- Checks if player is using retainers\r\n- Track player targets\r\n- Listen for message events (outgoing whispers, and battle log messages)\r\n  - Previously we could listen for player casts, with the battle log we can now also check if a user is using oGCDs which doesn't trigger the casting.\r\n\r\n**Full Changelog**: https://github.com/Senither/Auto-Multimode/compare/v2.0.0.0...v2.1.0.0","created_at":"2026-01-02T13:49:07Z"},{"version":"v2.0.0.0","changelog":"This is a complete rewrite of how the plugin checks if a player is AFK or not, previously it would modify the client AFK timer so the client itself would go AFK, which would then trigger the multimode calls, the rewrite makes that process entirely manual, this means a lot greater control over what we can consider as being AFK, as well as controlling exactly when we want to run the multimode calls.\r\n\r\nThe rewrite currently listens for the following players activities:\r\n\r\n- movement \u0026 rotations\r\n- casting spells\r\n- in combat\r\n- crafting\r\n- is in a duty zone (dungeon, raid, alliance raid, etc)\r\n\r\nWith the new activity tracking we're given greater control over when we consider the player AFK, with the previous system we could choose between the predefined 5, 15, 30, and 60 minutes AFK timers, with the new system we can choose between any value between 1 and 60 minutes.\r\n\r\n**Full Changelog**: https://github.com/Senither/Auto-Multimode/compare/v.1.3.0.0...v2.0.0.0","created_at":"2026-01-01T21:30:35Z"},{"version":"v.1.3.0.0","changelog":"This updates the Dalamud SDK to version 14, along with the dependency versions so the plugin works with FFXIV patch 7.4.","created_at":"2025-12-18T10:39:39Z"},{"version":"v1.2.0.0","changelog":"This updates adds support for the FFXIV 7.3 patch, additionally we've also changed out the Microsoft Net SDK with the Dalamud SDK, which comes prepacked with a all the necessary files and packages we need, allowing us to simply the build and (hopefully) updating process in the future. \r\n\r\n**Full Changelog**: https://github.com/Senither/Auto-Multimode/compare/v1.1.0.0...v1.2.0.0","created_at":"2025-08-11T15:54:24Z"},{"version":"v1.1.0.0","changelog":"Upgrades the Net core to use version 9, and Dalamud API version 12 which is required after the v7.2 update of FFXIV.\r\n\r\n**Full Changelog**: https://github.com/Senither/Auto-Multimode/compare/v1.0.0.0...v1.1.0.0","created_at":"2025-03-26T16:28:40Z"},{"version":"v1.0.0.0","changelog":"This is the first finished version of the plugin.\r\n\r\n**Full Changelog**: https://github.com/Senither/Auto-Multimode/compare/v0.3.0.0...v1.0.0.0","created_at":"2024-11-28T14:09:49Z"},{"version":"v0.3.0.0","changelog":"**Full Changelog**: https://github.com/Senither/Auto-Multimode/compare/v0.2.0.0...v0.3.0.0","created_at":"2024-11-24T13:43:29Z"},{"version":"v0.2.0.0","changelog":"**Full Changelog**: https://github.com/Senither/Auto-Multimode/compare/v0.1.0.0...v0.2.0.0","created_at":"2024-11-24T02:07:47Z"},{"version":"v0.1.0.0","changelog":"**Full Changelog**: https://github.com/Senither/Auto-Multimode/commits/v0.1.0.0","created_at":"2024-11-17T19:14:54Z"}]